|An Open World Game in 60FPS? Direction that Transcends Limitations in Driver: San Francisco
|Red Storm Entertainment
|Track / Format:
Did you know free users get access to 30% of content from the last 2 years?
With the ambitious goal of an open world driving game running at a smooth 60 fps, Driver: San Francisco presented tough challenges for every member of the team. From an Art Direction perspective, weï¿½ll explore some of the solutions and compromises in reaching the goal of 60 fps while still maintaining a strong visual direction.