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|Session Name:||Bringing Orphea to 'Heroes of the Storm'|
|Company Name(s):||Blizzard Entertainment|
|Track / Format:||Visual Arts|
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|Overview:||Ever wonder how Blizzard Entertainment brings a new character to life in 'Heroes of the Storm'? This session will cover the art and animation process from first concept to final implementation through the lens of Orphea's development process. In this talk, Senior Animator Lana Bachynski will detail what it takes to bring a new character into a pre-established eco-system, finding balance between multiple franchises with distinctly different art styles, and the techniques used to create powerful silhouettes, and intuitive motion all around a set of beliefs that value "gameplay first".|