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|Session Name:||LUTious Color: Grading for Games|
|Track / Format:||Visual Arts|
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|Overview:||This session will be an introduction to color grading analysis and techniques in games. Color grading is incredibly important in film and photography but often not as utilized in games! Examples will be shown from cinema and photography and how they can be applied to games. There will be discussion on color analysis and why certain choices have been made, and then the talk will cover how to achieve those certain looks. Finally there will be a discussion on critiquing your own color, identifying how to create consistent looks between levels and even messing up look up tables. There'll be a lot of quick color tips sprinkled throughout!|