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Session Name:

Level Design Workshop: The Level Design of 'God of War'

Overview:

Reinventing and reimagining the level design of 'God of War' was a huge challenge for the level design team. With 10+ years of existing design rules and 7 games in the series, the team set out to break those existing rules and create a new experience. Lead Level Designer Rob Davis will talk through the process of creating 6 new level design rules for 'God of War' and discuss best practices for taking levels from concept to completion.

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  • GDC 2019
  • Rob Davis
  • Sony Santa Monica Studio
  • free content
  • Design
  • Design