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Session Name: The Division 2: A World of Materials (Presented by Substance)
Speaker(s): Andrew Dixon, Jon Lauf
Company Name(s): Red Storm Entertainment, Ubisoft Redstorm
Track / Format: Visual Arts
Overview: This talk will cover The Division 2's material creation workflow and tools pipeline. The speakers will discuss the philosophy of creating a curated library of materials from scratch using Substance Designer. They will also shed some light on their proprietary Substance toolset, and how they designed a flexible engine integration for Substance files.

GDC 2019

Andrew Dixon

Red Storm Entertainment

Jon Lauf

Ubisoft Redstorm

free content

Visual Arts

Visual Arts