Session Name: | The Division 2: A World of Materials (Presented by Substance) |
Speaker(s): | Andrew Dixon, Jon Lauf |
Company Name(s): | Red Storm Entertainment, Ubisoft Redstorm |
Track / Format: | Visual Arts |
Overview: | This talk will cover The Division 2's material creation workflow and tools pipeline. The speakers will discuss the philosophy of creating a curated library of materials from scratch using Substance Designer. They will also shed some light on their proprietary Substance toolset, and how they designed a flexible engine integration for Substance files. |