You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

Session Name: The Division 2: A World of Materials (Presented by Substance)
Speaker(s): Andrew Dixon, Jon Lauf
Company Name(s): Red Storm Entertainment, Ubisoft Redstorm
Track / Format: Visual Arts
Overview: This talk will cover The Division 2's material creation workflow and tools pipeline. The speakers will discuss the philosophy of creating a curated library of materials from scratch using Substance Designer. They will also shed some light on their proprietary Substance toolset, and how they designed a flexible engine integration for Substance files.

GDC 2019

Andrew Dixon

Red Storm Entertainment

Jon Lauf

Ubisoft Redstorm

free content

Visual Arts

Visual Arts