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The Number One Educational Resource for the Game Industry

Session Name: Matchmaking Innovation & Best Practices with Unity (Presented by Google Cloud)
Speaker(s): Caleb Atwood, Micah Baker, Joseph Holley, Brandi House
Company Name(s): Unity Technologies, Google Cloud, Google Cloud, Unity Technologies
Track / Format: Business & Marketing

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Overview: Creating a multiplayer game? You're going to need matchmaking! Google Cloud and Unity have been leading a new open source matchmaking project that's extensible and scalable to millions of players. In this session, learn how Open Match works and how to innovate using standard matchmaking techniques, patterns and best practices. Then, learn how Open Match is even more approachable and useful when combined with Unity's game server hosting technology.

GDC 2019

Caleb Atwood

Unity Technologies

Micah Baker

Google Cloud

Joseph Holley

Google Cloud

Brandi House

Unity Technologies

free content

Business & Marketing

Business & Marketing