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|Session Name:||Beyond Game Design|
|Company Name(s):||Ubisoft Toronto|
|Track / Format:||Design|
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|Overview:||As the industry moves forward into AAAA games, designers must step up to meet even greater challenges. But the greatest challenge revolves around leading these gigantic teams. The larger the team, the more minds there are to keep focused on a single vision. Even the best designers will fail without the soft skills necessary to lead.Your designs will be challenged all throughout development. Developers will lose faith, ideas will stray. How will you keep the team aligned to a common experience? How will you keep the team's trust? In a truly subjective industry where millions of ideas could work, why should they believe in yours?|