You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name:

A Living Painting: The Rendering and Art of '11-11 Memories Retold'

Overview:

Rooted in Aardman Animations' tradition for analogue animation techniques, the art team for '11-11 Memories Retold', created a novel rendering pipeline to imitate the look of oil painted animation to a degree not seen in games before. Graphics programmer Alexander Birke will take you through the development of the effect and show how the approach of simulating brush strokes with a full screen particle system allows for features such as broken up edges, boiling surfaces, different brush types, and painterly transitions. They will cover the challenges caused by this new approach and the workflows used to create assets for it, along with how it was optimized on both the technical and artistic side.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2019
  • Alexander Birke
  • Aardman Animations
  • free content
  • Visual Arts
  • Visual Arts