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The Number One Educational Resource for the Game Industry

Session Name:

Math in Game Development Summit: Even Faster Math Functions

Overview:

For experienced programmers we present a deep dive into coding math functions like cosine, reciprocal-sqrt, arctangent or exponents and how to create implementations for yourself that are faster, smaller or more accurate for your problems than the standard libraries. We will visit new research inspired by te latest FPGA solutions, new number representations, bitheaps, black boxes, fit piecewise polynomials, see new forms of range reduction and semi-table driven approximations. This is the fundamental math on how to math.

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  • GDC 2020
  • Robin Green
  • Pacific Light & Hologram
  • free content
  • Math In Game Development Summit
  • Game Career / Education