Session Name: | Building Better Unity Workflows for 3D Artists (Presented by Unity Technologies) |
Speaker(s): | Housein Cornell, Marc Tanenbaum |
Company Name(s): | Unity Technologies, Unity Technologies |
Track / Format: | Visual Arts |
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Overview: | In this session, attendees learn how to enhance their art team workflows for a faster and more efficient production pipeline. The demo begins by demystifying the interoperability between Unity and 3D animation tools and then covers several artist and designer-friendly features that make it easier to author and adjust content directly in Unity. |