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The Number One Educational Resource for the Game Industry

Session Name: Ask Me Anything: Game Programming Q&A with Squirrel Eiserloh
Speaker(s): Squirrel Eiserloh
Company Name(s): SMU Guildhall
Track / Format: Programming

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Overview: Magic & memory, entities & events, cameras & cache, time & threads, morale & math, scripting & systems; everything is fair game! I'm particularly nerdy about data-driven gameplay systems, game AI, and all things procedural.Bryant Francis, Contributing Editor of Gamasutra, will be joining this session as moderator.

GDC Summer 2020

Squirrel Eiserloh

SMU Guildhall

free content

Programming

Programming