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Session Name:

Skill-Building Series: Building the Metaverse through User Generated Content and the Cloud


Traditionally game development is a highly specialized field where developers have to be cognizant of a variety of platforms such as console, desktop, and mobile, design their games with these platform nuances in mind, create special builds for each platform, think about form factor for each platform etc. to deliver their games to the masses. Roblox has taken a completely different approach to game development on its platform and focuses on content streaming, cloud infrastructure, and accessibility across all major platforms from console to mobile. This dramatically reduces the time taken for developers to create and deliver content and enables creators of all ages and skill level to be able to create compelling content for millions of players across the globe to discover and enjoy. In this talk, Roblox VP of Product, Deepak (Sorcus) Chandrasekaran will outline why Roblox's unique approach is the optimal way not only to build game content but also the Metaverse.Joel Couture, Contributing Editor of Gamasutra, will be joining this session as moderator.

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  • GDC Summer 2020
  • Deepak Chandrasekaran
  • Roblox
  • free content
  • Programming
  • Programming