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Session Name: Building Pipelines to Find, Grow, and Retain Diverse Talent
Speaker(s): Movell Dash, Trinidad Hermida, Davina Mackey, Nika Nour, Sarah Spiers
Company Name(s): Unity Technologies, Niantic Inc, PlayStation Studios QA, Sony Interactive Entertainment, IGDA Foundation, IGDA Foundation
Track / Format: Advocacy
Overview: Diverse early to mid-career game developers are without in-person networking, job, and career development opportunities. How can the industry come together to drive actionable initiatives that place incredibly talented individuals in video game-related jobs? And once they've found employment, what can we do to help grow their professional careers and keep them in the industry? Join the IGDA-Foundation and industry leaders as they discuss building pipelines to help marginalize developers find employment and help them grow within a competitive industry. Learn what strategies are currently being used as well as best practices on reaching communities such as Black in Gaming, Latinx in Gaming, and more.

Game Developers Conference 2021

Movell Dash

Unity Technologies

Trinidad Hermida

Niantic Inc

Davina Mackey

PlayStation Studios QA, Sony Interactive Entertainment

Nika Nour

IGDA Foundation

Sarah Spiers

IGDA Foundation

free content

Advocacy

Advocacy