Session Name: | Fair Play Summit: LIVE Fireside Chat: The Disruption and Harms in Gaming Framework: Six Month Check-In |
Speaker(s): | Carlos Figueiredo, Natasha Miller, Kimberly Voll |
Company Name(s): | Two Hat/Fair Play Alliance, Blizzard Entertainment, Fair Play Alliance |
Track / Format: | Fair Play Summit |
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Overview: | In late 2020, the Fair Play Alliance launched the Disruption and Harms in Gaming Framework, an unprecedented synthesis of what we know about behaviour in online games today. Created for the industry and pulling together experts from game development as well as researchers from academia and civic society, the Framework seeks to provide a comprehensive overview of what we're seeing in games today, along with a series of resources (the first of hopefully many) pulling together some of the best practices known today for addressing these issues.This livestreamed fireside chat is a chance to sit down with fellow developers to discuss the Frameworkhow it's being used, what we've learned in the past six months and what you'd like to see next. What has the Framework sparked for you? Where could it be improved? How can the FPA better support you? The hope is to use this session to put together an impact report and to better understand what to focus on next that would best serve the industry. |