You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Designing Through Dissonance: Confronting Feedback with an Open Mind

Overview:

Mark Stuart, Design Director at Insomniac Games, discusses the importance of analytical reception to feedbackhighlighting key traps that designers often fall into, while illustrating with examples from his career. This will culminate with helpful practices for properly assessing feedback and getting the most out of what you don't want to hear.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • Game Developers Conference 2023
  • Mark Stuart
  • Insomniac Games
  • free content
  • Design
  • Design