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Online Game Technology Summit: How to Design an Expressive and Efficient Matchmaking System
Designing and implementing a flexible matchmaking system and query language to address the changing game design and technical demands of online competitive games is essential. Meeting player desires for deep and evolving end-game and meta-game gameplaywithout spending significant time adapting or reimplementing the matchmaking engineis critical to staying competitive and fending off disruptors. In this presentation, Chris Molozian, CEO at Heroic Labs, will share how to design and implement an expressive matchmaking query language that supports multiple ranking algorithms (internal or 3rd party) using open source technologies. Game designers and developers will also learn how to build a highly customizable and scalable matchmaking algorithm to deliver matchmaking of multiplayer matches or any other form of social or competitive grouping for massive online games.
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