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Session Name:

UX Summit: Playtesting God of War Ragnarok Accessibility Options

Overview:

Playtesting the full experience of your linear or open world story driven game can feel dauntingeven more so when trying to evaluate the game with a limited pool of accessibility consumers. This presentation will take you through the journey of tackling these challenges and their accessibility approach and methods with God of War Ragnark. Sue Pacete, Senior UX Researcher at Sony Interactive Entertainment, will discuss what worked well and share lessons for the future.

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  • Game Developers Conference 2023
  • Sue Pacete
  • Sony Interactive Entertainment
  • free content
  • UX Summit
  • Design