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The Number One Educational Resource for the Game Industry

Session Name: Controlling the Abyss: Designing Uncharted's Controls for the PlayStation Vita
Speaker(s): Ron Allen
Company Name(s): Sony Computer Entertainment, Bend Studio
Track / Format: Design

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Overview: We all know that controls can either make or break a game. With that in mind, how do you take familiar controls from a AAA franchise like Uncharted and bring them to an unfamiliar portable system with completely unique forms of input? This talk will break down the PlayStation Vita, and offer a window into what it took to develop the controls for Uncharted: Golden Abyss.

GDC 2013

Ron Allen

Sony Computer Entertainment, Bend Studio

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Design

Design