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                                                Alice 2 - A Case Study of Global Development in China
                
                                    
                        by American McGee
                                                    (Spicy Horse)
                                            
                                
                Global Game Development
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Bridging the Distance through  Agile Game Development
                
                                    
                        by A'teinn .Alli. 'tarsson
                                                    (CCP)
                                            
                                
                Online
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Bridging the Distance through  Agile Game Development
                
                                    
                        by A'teinn .Alli. 'tarsson
                                                    (CCP)
                                            
                                
                Online
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Choosing the game engine that is right for you
                
                                    
                        by Mark DeLoura
                                                    (Videogame Technology Consultant)
                                            
                                
                Global Game Development
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Choosing the game engine that is right for you
                
                                    
                        by Mark DeLoura
                                                    (Videogame Technology Consultant)
                                            
                                
                Global Game Development
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Cinematic Game Design III: Action!
                
                                    
                        by Martin Stoltz, Richard Rouse III
                                                    (Big Huge Games, Kaos Studios)
                                            
                                
                Visual Arts
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Cinematic Game Design III: Action!
                
                                    
                        by Martin Stoltz, Richard Rouse III
                                                    (Big Huge Games, Kaos Studios)
                                            
                                
                Visual Arts
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Creating an MSO: Viral Emotions and the Keys to Social Play
                
                                    
                        by Nicole Lazzaro
                                                    (XEODesign, Inc)
                                            
                                
                Online
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Creating an MSO: Viral Emotions and the Keys to Social Play
                
                                    
                        by Nicole Lazzaro
                                                    (XEODesign, Inc)
                                            
                                
                Online
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Creating First Person Movement for MIRROR'S EDGE
                
                                    
                        by Tobias Dahl, Mikael Lagre
                                                    (Dice EA)
                                            
                                
                Visual Arts
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Creating First Person Movement for MIRROR'S EDGE
                
                                    
                        by Tobias Dahl, Mikael Lagre
                                                    (Dice EA)
                                            
                                
                Visual Arts
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Designing Sound for Games in China
                
                                    
                        by Jie Yang
                                                    (Virtuos)
                                            
                                
                Audio
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Designing Sound for Games in China
                
                                    
                        by Jie Yang
                                                    (Virtuos)
                                            
                                
                Audio
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Dubbing Design and Setting Up the Auditory Atmosphere in Games
                
                                    
                        by Meng Peng
                                                    (Composer)
                                            
                                
                Audio
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Dubbing Design and Setting Up the Auditory Atmosphere in Games
                
                                    
                        by Meng Peng
                                                    (Composer)
                                            
                                
                Audio
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Evolving International Partnerships . from Outsourcing to Exporting
                
                                    
                        by Aaron Pulkka
                                                    (Activision Publishing)
                                            
                                
                Global Game Development
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Evolving International Partnerships . from Outsourcing to Exporting
                
                                    
                        by Aaron Pulkka
                                                    (Activision Publishing)
                                            
                                
                Global Game Development
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Finding the Artistic Soul of Your Social Network Game
                
                                    
                        by Brad MacDonald
                                                    (Large Animal Games)
                                            
                                
                Visual Arts
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Finding the Artistic Soul of Your Social Network Game
                
                                    
                        by Brad MacDonald
                                                    (Large Animal Games)
                                            
                                
                Visual Arts
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                From AAA To Indie: Tiger Style and The Making of Spider
                
                                    
                        by David Kalina
                                                    (Tiger Style)
                                            
                                
                Mobile
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                From Script to Implementation
                
                                    
                        by Greg deBeer
                                                    (SCEA)
                                            
                                
                Audio
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                From Script to Implementation
                
                                    
                        by Greg deBeer
                                                    (SCEA)
                                            
                                
                Audio
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                How to Use Game Design to Reduce the Negative Effect Caused by Bot Programs
                
                                    
                        by Yunfeng Lin
                                                    (Netease)
                                            
                                
                Online
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                How to Use Music to Add Value to Your Games
                
                                    
                        by Roc Chen
                                                    (Roc Music Studio Inc)
                                            
                                
                Audio
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Integrate the R&D and Operating . Grasp the Overall Chinese Online Game ...
                
                                    
                        by ALI (Yanqing Li)
                                                    (China Game)
                                            
                                
                Online
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Iterative Level Design
                
                                    
                        by Jingyu Zhu
                                                    (CCP Games Asia)
                                            
                                
                Global Game Development
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Keys to Overseas Success for Asian Online Games
                
                                    
                        by Steve Jeong
                                                    (NHN)
                                            
                                
                Online
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Little Hands, Foul Moods, and Runny Noses 2.0: The Research You Should K...
                
                                    
                        by Carla Engelbrecht Fisher
                                                    (Columbia University)
                                            
                                
                Global Game Development
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Making Games that Stand Out
                
                                    
                        by Robin Zeng
                                                    (UYI Networking)
                                            
                                
                Online
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Maximizing the User Experience: A comprehensive suite of level-of-detail...
                
                                    
                        by Christopher Pfeiffer
                                                    (Balanced Worlds)
                                            
                                
                Online
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Maya/Zbrush Next-GEN Game Creature
                
                                    
                        by Jin Pei
                                                    (Art Institute of Atlanta)
                                            
                                
                Visual Arts
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Maya/Zbrush Next-GEN Game Creature
                
                                    
                        by Jin Pei
                                                    (Art Institute of Atlanta)
                                            
                                
                Visual Arts
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Meaning, Aesthetics, and User-Generated Content
                
                                    
                        by Chris Hecker
                                                    (Formerly Technology Fellow at Maxis)
                                            
                                
                Global Game Development
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Meaning, Aesthetics, and User-Generated Content
                
                                    
                        by Chris Hecker
                                                    (Formerly Technology Fellow at Maxis)
                                            
                                
                Global Game Development
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Mixing It Up: The Last Great Challenge for Game Audio
                
                                    
                        by Garry Taylor
                                                    (SCEE)
                                            
                                
                Audio
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Mixing It Up: The Last Great Challenge for Game Audio
                
                                    
                        by Garry Taylor
                                                    (SCEE)
                                            
                                
                Audio
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Must Haves and Pitfalls in Publishing Games into Western Markets
                
                                    
                        by Susan Yoon Choe
                                                    (Outspark)
                                            
                                
                Global Game Development
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Must Haves and Pitfalls in Publishing Games into Western Markets
                
                                    
                        by Susan Yoon Choe
                                                    (Outspark)
                                            
                                
                Global Game Development
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Online Game Design for Kids - The Secret of the 51MOLE Success
                
                                    
                        by Benson Wang
                                                    (Taomee Inc.)
                                            
                                
                Online
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Online Game Design for Kids - The Secret of the 51MOLE Success
                
                                    
                        by Benson Wang
                                                    (Taomee Inc.)
                                            
                                
                Online
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Social Networking . Lessons Learned
                
                                    
                        by Hugh de Loayza
                                                    (Zynga)
                                            
                                
                Online
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Texturing Massive Terrain
                
                                    
                        by Colt McAnlis
                                                    (Blizzard Entertainment)
                                            
                                
                Online
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Texturing Massive Terrain
                
                                    
                        by Colt McAnlis
                                                    (Blizzard Entertainment)
                                            
                                
                Online
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                The Business Of Game Audio: Turning Music Into Money
                
                                    
                        by Norihiko Hibino
                                                    (GEM Impact, Inc.)
                                            
                                
                Audio
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                The Business Of Game Audio: Turning Music Into Money
                
                                    
                        by Norihiko Hibino
                                                    (GEM Impact, Inc.)
                                            
                                
                Audio
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                The Know-How for Chinese Independent Studio Penetrates into China and Gl...
                
                                    
                        by Aaron Hsu
                                                    (XPEC Entertainment Inc.)
                                            
                                
                Global Game Development
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                The Know-How for Chinese Independent Studio Penetrates into China and Gl...
                
                                    
                        by Aaron Hsu
                                                    (XPEC Entertainment Inc.)
                                            
                                
                Global Game Development
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                The Loneliness Makes Legend -- Retrospect The Art Direction of JX Online...
                
                                    
                        by Yun Wu
                                                    (Kingsoft)
                                            
                                
                Visual Arts
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                The Trend & Future of Domestic Webgames' R&D
                
                                    
                        by Hua Huang
                                                    (Youyi Co.Ltd.)
                                            
                                
                Online
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Video Game IP - What you need to know NOW
                
                                    
                        by Ross Dannenberg
                                                    (Banner & Witcoff, Ltd)
                                            
                                
                Global Game Development
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Video Game IP - What you need to know NOW
                
                                    
                        by Ross Dannenberg
                                                    (Banner & Witcoff, Ltd)
                                            
                                
                Global Game Development
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2009
                                                                      
                    
                                                Workflow Methods for the Environment Artist
                
                                    
                        by Ray Tylak
                                                    (Ubisoft Chengdu)
                                            
                                
                Visual Arts
                                             
                            
