2019
Animation Bootcamp: 'God of War': Breathing New Life into a Hardened Spa...
by Bruno Velazquez
(Sony Santa Monica Studio)
Visual Arts
2019
Animation Bootcamp: Animating Memorable Characters that Communicate With...
by Atsuko Fukuyama
(Amata K.K.)
Visual Arts
2019
Animation Bootcamp: Animating the Main Villain in 'Marvel's Spider-Man' ...
by Sol Brennan
(Insomniac Games)
Visual Arts
2019
Animation Bootcamp: Animating the Main Villain in 'Marvel's Spider-Man' ...
by Sol Brennan
(Insomniac Games)
Visual Arts
GDC 2018
Animation Bootcamp: 'Middle-earth: Shadow of War': Creating Multi-Charac...
by John Piel
(Monolith Productions)
Visual Arts
GDC 2018
Animation Bootcamp: Animation Isn't the Answer
by Paul McComas
(Electronic Arts)
Visual Arts
GDC 2018
Animation Bootcamp: Animation Leadership: Teaching Your Team to Fish
by Nick Chilano
(Blizzard Entertainment)
Visual Arts
GDC 2018
Animation Bootcamp: Animation Leadership: Teaching Your Team to Fish
by Nick Chilano
(Blizzard Entertainment)
Visual Arts
GDC 2017
Animation Bootcamp: A Study of Creature Animation in Film and Games
by Jalil Sadool
(CGTarian Online Animation School)
Visual Arts
GDC 2017
Animation Bootcamp: Animation Microtalks
by Michael Jungbluth
(Volition)
Visual Arts
GDC 2017
Animation Bootcamp: Cuphead Process and Philosophy
by Jake Clark
(Studio MDHR)
Visual Arts
GDC 2017
Animation Bootcamp: Motion Capture Performance: An Actors Approach
by Andrew Ray
(Society of American Fight Directors)
Visual Arts
GDC 2016
Animation Bootcamp: 'Rainworld' Animation Process
by Joar Jakobsson
(Video Cult)
Visual Arts
GDC 2016
Animation Bootcamp: Animation Microtalks
by Gwen Frey
(The Molasses Flood)
Visual Arts
GDC 2016
Animation Bootcamp: Embracing Animation Complexity in EA UFC 2 Through P...
by Geoff Harrower
(EA Canada)
Visual Arts
GDC 2016
Animation Bootcamp: Motion Matching: The Future of Games Animation...Today
by Kristjan Zadziuk
(Ubisoft Toronto)
Design
GDC 2015
Animation Bootcamp: Introduction & Live 2D Animation Demo
by Tim Borrelli
(5th Cell)
Visual Arts
GDC 2015
Animation Bootcamp: Locomotion of Sunset Overdrive
by Elliot Grossman
(Insomniac)
Visual Arts
GDC 2015
Animation Bootcamp: Refining A Mechanic's Personality
by Mike Bithell
(Mike Bithell Games)
Visual Arts
GDC 2015
Animation Bootcamp: The Animation Process of Ori
by James Benson
(Campo Santo)
Visual Arts
GDC 2014
Animation Bootcamp: An Indie Approach to Procedural Animation
by David Rosen
(Wolfire Games)
Visual Arts
GDC 2014
Animation Bootcamp: An Indie Approach to Procedural Animation
by David Rosen
(Wolfire Games)
Visual Arts
GDC 2014
Animation Bootcamp: An Indie Approach to Procedural Animation
by David Rosen
(Wolfire Games)
Visual Arts
GDC 2014
Animation Bootcamp: Animating Cameras for Games
by Simon Unger
(Robotoki)
Visual Arts
GDC 2013
Animation Bootcamp: Animating The 3rd Assassin
by Jonathan Cooper
(Ubisoft Montreal)
Visual Arts
GDC 2013
Animation Bootcamp: Animating The 3rd Assassin
by Jonathan Cooper
(Ubisoft Montreal)
Visual Arts
GDC 2013
Animation Bootcamp: Designing a Performance
by Michael Jungbluth
(Zenimax Online)
Visual Arts
GDC 2013
Animation Bootcamp: Designing a Performance
by Michael Jungbluth
(Zenimax Online)
Visual Arts