GDC Vault is part of the Informa Tech Division of Informa PLC
This is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
Puzzle Writing: Best Practices
This lecture provides a guide for writers and designers who
want to create better puzzles in their games. The first step
to good puzzle design is understanding how puzzles work: their
design patterns, what makes them fun, and how they relate to
the story of the game.
Every puzzle in a game is a contract between the designer and
the player, where the designer must provide all the necessary
information to solve the puzzle, and still make it challenging
enough to engage the player. The puzzle must also be
integrated in the game world and help advance the story, which
can be evaluated through a series of questions that
writers/designers can ask themselves before going into
playtesting.
Did you know free users get access to 30% of content from the last 2 years?