You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name: An Innovative Math Course for Undergraduate Game Programming Majors
Speaker(s): Scott Stevens
Company Name(s): Champlain College
Track / Format: GDC Education Summit
Overview:

Striking a balance of industry-relevant coursework and general education requirements is a difficult task for any institution granting undergraduate degrees in Game Programming. At Champlain College we have developed a math course that helps attain this balance. Matrices, Vectors and 3D Math presents standard topics of Calculus III and Linear Algebra within the context of Game Programming applications and projects. This carefully constructed 3-credit course can have a game programming major performing moderately sophisticated mathematics by the end of the first year of classes. Scott Stevens, Associate Professor of Mathematics, will present the content/structure of the course, some student projects, and solicit suggestions from attendees.

GDC 2012

Scott Stevens

Champlain College

free content

GDC Education Summit

Game Career / Education