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Session Name:

Molyjam: How Twitter Jokes Can Save Video Games

Overview:

Fake Twitter account, @PeterMolydeux, has been lovingly parodying Peter Molyneux's fantastically ambitious game ideas. In two weeks, our modest plan for a local game jam based on these tweets exploded into an international event, with over a thousand people participating in more than thirty cities worldwide. This story is about how Molyjam was invented, organized, and became viral in such a short time. It's about why jams like Molyjam are important to stave off creative stagnation in our industry, and (best of all) the kind of bizarre, preposterous games that resulted from this exercise.

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  • GDC 2013
  • Anna Kipnis
  • Double Fine Productions
  • free content
  • Independent Games Summit
  • Independent Games