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|Session Name:||From Concept to Release: Designing Guild Wars 2|
|Speaker(s):||Isaiah Cartwright, Chris Whiteside|
|Company Name(s):||ArenaNet, ArenaNet|
|Track / Format:||Design|
|Overview:||What did it take to design and ship the most critically acclaimed MMO of 2012? ArenaNet's design director, Chris Whiteside, and lead designer, Isaiah Cartwright, will provide you with a behind-the-scenes look at the game design of Guild Wars 2. Learn what it took to move from concept to release and how ArenaNet transitioned to supporting a live game played by millions around the world.|