You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: Minimalist Game Design for Mobile Devices
Speaker(s): Thomas Ryder
Company Name(s): House on Fire
Track / Format: Smartphone & Tablet Games

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

Overview: The atmospheric science fiction thriller The Silent Age is one of the first point-and-click adventure games to be tailor-made exclusively for mobile devices. Every aspect of the game, ranging from interaction design to sound, was carefully handcrafted with tablets in mind. This talk will offer insight into various design challenges faced by the team and how they were solved. With a strong focus on interaction design, the talk will tell the story of a unique approach to game design, in which the keywords are minimalist design and strict dogmatic rules.

GDC Next 2013

Thomas Ryder

House on Fire

free content

Smartphone & Tablet Games

Smartphone / Tablet Games