|2D Animation at Klei Entertainment
|Jeff Agala, Aaron Bouthillier
|Klei Entertainment, Klei Entertainment
|Track / Format:
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|2D Animation at Klei Entertainment will cover all aspects of in-game character animation, from character design to polished symbol-based animation. The talk will outline Klei Entertainments specific goals in relation to animation quality, some of our core inspirational material and how we strive to achieve our visual goals. It will cover our Adobe Flash build process and the flexibility it provides, including costume and color swapping, and animation re-use. We will touch on the merits of our proprietary exporter, texture atlasing and stategraph. The necessity to work with designers to refine implementation and ensure a responsive feel will also be covered.