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Session Name:

Dev Studio 2.0: Paid to Learn


This will be an honest look at our experience at the University of Utah employing game development students, making games and apps for paying clients, built on best practices from the game industry. Attendees will see the pros, cons, and examples of the next iteration of game dev courses, a fusion of capstone, internship, and incubator.

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  • GDC 2015
  • Amy Adkins
  • University of Utah- Entertainment Arts and Engineering
  • free content
  • GDC Education Summit
  • Game Career / Education