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The Number One Educational Resource for the Game Industry

Session Name: How to Build an Indie Game Co-Working Space
Speaker(s): Dylan Jones, Danielle Swank
Company Name(s): Starcadia, Barking Mouse
Track / Format: Independent Games Summit

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Overview: See the benefits of having a game co-working space in your city and learn lessons that will help you to create one. After making Gamenest in San Francisco, we'll open our books, discuss how to be inclusive, warn you of potential pitfalls, remind you why it's all worth it and provide actionable advice in starting a game focused co-working space in your own hometown.

GDC 2016

Dylan Jones


Danielle Swank

Barking Mouse

free content

Independent Games Summit

Independent Games