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|Session Name:||Advanced Graphics Techniques Tutorial Day: Practical DirectX 12 - Programming Model and Hardware Capabilities|
|Speaker(s):||Gareth Thomas, Alex Dunn|
|Company Name(s):||AMD, NVIDIA|
|Track / Format:||Programming|
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|Overview:||This session will do a deep dive into all the latest performance advice on how to best drive DirectX 12, including work submission, render state management, resource bindings, memory management, synchronization, multi-GPU, swap chains and the new hardware capabilities.|