You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name:

Advanced Graphics Techniques Tutorial Day: Practical DirectX 12 - Programming Model and Hardware Capabilities

Overview:

This session will do a deep dive into all the latest performance advice on how to best drive DirectX 12, including work submission, render state management, resource bindings, memory management, synchronization, multi-GPU, swap chains and the new hardware capabilities.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2016
  • Gareth Thomas
  • AMD
  • Alex Dunn
  • NVIDIA
  • free content
  • Programming
  • Programming