You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: 10 Tips for VR in the Retail/Trade/Event Space
Speaker(s): John Buzzell
Company Name(s): If/Then
Track / Format: Brand Experience

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: Your branded experience may be a consumer's first time with VR, and a lot could go wrong. Hear lessons learned from putting hundreds of thousands of people through VR at retail, trade shows, and events. Learn how to make sure your brand is what shines through. Client case studies will be used to explain how to effectively plan and run VR experiences. Topics include managing queues/lines, handling expectations & questions, device security, CPU/heat issues, etc. Make that customer's first VR experience work for the brand, not just the hardware manufacturer.

VRDC Fall 2016

John Buzzell

If/Then

free content

Brand Experience

Virtual / Augmented Reality