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Session Name:

Teaching Games with Games 4: Yet Another Six Exercises in Play


One of the best tools for teaching games are games themselves. Name a facet of games education and there is a way to teach it through gameplay. Want to explore continuity and consistency in storytelling? How about shuffling a deck of story cards. Want to think about gender dynamics? Maybe run a street game mod around gender stereotypes. Building on the success of the last three years exploring college-level games education GDC 2017 is changing things up, presenting six educators from informal learning to introduce one exercise they use to teach a different facet of games. The talks span design, programming, art, criticism and even teaching itself.

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  • GDC 2017
  • Kaho Abe
  • Independent
  • Chris DeLeon
  • Gamkedo
  • Colleen Macklin
  • Parsons The New School for Design
  • Jill Murray
  • Discoglobe Interactive Inc.
  • Ramsey Nasser
  • Independent
  • Toni Pizza
  • NYU Game Center
  • Sarah Schoemann
  • Different Games
  • John Sharp
  • Parsons The New School for Design
  • Catt Small
  • Etsy
  • free content
  • GDC Education Summit
  • Game Career / Education