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Don't You Dare Say "Showstopper": Bootstrapping Your Own QA Team


Every game has bugs. Universities rarely have a dedicated QA team or think they can afford one, even though every game desperately needs real QA. As USC Games Publishing senior producer Jesse Vigil tells the story of how they built a test group from rookies, volunteers, and only two working test kits to get 'Chambara' through PlayStation 4 submissions with a perfect score on the first try, he shares the method and lessons from the training program used to spin up a miniature low-budget indie version of the AAA QA floor where he got his start.

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  • GDC 2017
  • Jesse Vigil
  • USC Games
  • free content
  • GDC Education Summit
  • Game Career / Education