You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Don't You Dare Say "Showstopper": Bootstrapping Your Own QA Team
Speaker(s): Jesse Vigil
Company Name(s): USC Games
Track / Format: GDC Education Summit

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: Every game has bugs. Universities rarely have a dedicated QA team or think they can afford one, even though every game desperately needs real QA. As USC Games Publishing senior producer Jesse Vigil tells the story of how they built a test group from rookies, volunteers, and only two working test kits to get 'Chambara' through PlayStation 4 submissions with a perfect score on the first try, he shares the method and lessons from the training program used to spin up a miniature low-budget indie version of the AAA QA floor where he got his start.

GDC 2017

Jesse Vigil

USC Games

free content

GDC Education Summit

Game Career / Education