You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

'ARK: Survival Evolved': Lessons from the Trenches of Early Access

Overview:

'ARK: Survival Evolved' is a highly-ambitious game developed by a relatively small team and a huge community of passionate and engaged players. Jeremy Stieglitz and Jesse Rapczak of Studio Wildcard will go in-depth into ARK's development strategy for "Early Access" on Steam, "Game Preview" on Xbox One, and PlayStation 4, covering such details as how to foster a thriving and active community, balancing core development priorities vs player-requested features, gauging player satisfaction beyond the "loudest voice in the room", the mistakes they made and learning experiences they've had along the way. This talk is intended to give valuable insight into how ARK continues to successfully navigate uncharted business and development waters, providing other developers with tools and best practices that are applicable to their own Early Access titles.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2017
  • Jeremy Stieglitz
  • Studio Wildcard
  • Jesse Rapczak
  • Studio Wildcard
  • free content
  • Production & Team Management
  • Production
  • Business & Marketing
  • Business & Marketing