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|Session Name:||Mobile Game Designer Notebook|
|Speaker(s):||Daniel Cook, Kenny Shea Dinkin, Nicholas Fortugno|
|Company Name(s):||Spry Fox, Neverland Design, Playmatics|
|Track / Format:||GDC Mobile Summit|
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There are many game design topics that don't require an hour to discuss, but can be useful as tips, or food for thought, for seasoned mobile game designers. Part microtalk, part design review, the MGDN is the session at the GDC Mobile Summit where experienced mobile game designers pick somebody else's game, or a trend in mobile game design, and dissect it.