You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Dots That Go for Walks: How to Maximize Minimal UI

Overview:

Minimal design can be a seductive trap for mobile games: it's easy enough to do, but extremely hard to do well. Drawing on the experience of being a Game Director at Playdots (Dots, Two Dots, Dots & Co), as well as insights from other minimal games and the Minimalist movement itself, this session will take attendees through a set of design principles that show how the simplest visual elements can be brought to life through thoughtful implementation. Walk away knowing more about how minimalist can be luxurious, lively, distintive, emotional and - yes - monetizable.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2017
  • Margaret Robertson
  • PlayDots
  • free content
  • GDC Mobile Summit
  • Smartphone / Tablet Games