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|Session Name:||5G and Mobile Gaming: The Carriers Strike Back!|
|Company Name(s):||Super Evil Megacorp|
|Track / Format:||GDC Mobile Summit|
Did you know free users get access to 30% of content from the last 2 years?
5G networks promise to bring <10ms latency and 1Gbps+ bandwidth with near 100% quality of service to mobile devices in the next 3 years. This has profound implications for how you design, distribute and play mobile games. This lecture will outline what 5G networks are, their current expected roll-out schedule, and some of their important implications for game developers and network operators. The talk will use experiences in optimizing network performance for Vainglory, the #1 mobile esport played and watched by millions each month, to outline how 5G changes the landscape for game design, game engine development, distribution and marketing of mobile games. And most importantly of all, answer the question, what mobile carriers need to do to strike back as major players in the mobile gaming space after a 10 year hiatus since their peak distribution power in 2007/2008.