You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Build Resilient Online Games with Amazon GameLift (Presented by Amazon Lumberyard)

Overview:

Looking to build a globally distributed game backend that consistently delivers great player experiences, even during demand surges and regional outages? This presentation shows how a game backend built with Amazon GameLift can match players to the lowest latency game sessions, and demonstrates performance under a live global player simulation.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2017
  • Chris Byskal
  • Amazon
  • Geoff Pare
  • Amazon
  • free content
  • Programming
  • Programming