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The Number One Educational Resource for the Game Industry

Session Name:

From DCC to Pixels in Seconds: Rapid and Continuous Iteration in Lumberyard (Presented by Amazon Lumberyard)


Join us for a demo and discussion of Lumberyard's rapid iteration on multiple simultaneous platforms. Learn how it works, understand design choices made during implementation, and identify common pitfalls to avoid. You'll leave with valuable insights, whether you're extending Lumberyard or you're an engine developer working on pipelines in general.

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  • GDC 2017
  • Nicholas Lawson
  • Amazon
  • free content
  • Programming
  • Programming