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|Session Name:||I Believe I Can Fly (in VR): 'Eagle Flight' Technical Postmortem|
|Company Name(s):||Ubisoft Montreal|
|Track / Format:||Game VR/AR|
|Overview:||Take a peek behind the curtain as lead programmer, Vicki Ferguson, reveals the secrets behind Eagle Flight, Ubisoft's first game built from the ground up for virtual reality. This technical post-mortem will cover the implementation of Ubisoft's innovative VR control scheme that allows players to traverse a huge open world city using only their heads to steer. Vicki will dig deep into Ubisoft's field of view modification techniques for ensuring comfortable high-speed flight, discuss how they rendered a gigantic open world in VR, and share many other useful tips and tricks from the trenches to help make your VR game a success.|