Session Name: | Job System & Entity Component System (Presented by Unity Technologies) |
Speaker(s): | Tim Johansson |
Company Name(s): | Unity Technologies |
Track / Format: | Programming |
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Overview: | Unity 2018.1 exposes a new C# job system for game code, as well as a new (experimental) Entity Component System implementation to go along with it. This session will cover what it means to you as a developer in Unity and how you can easily get started and progress towards getting the most performance out of Unity 2018.1. |