|1 Game, 6 Headsets, 10 Controllers: Multiplatform VR with 'Floor Plan'
|Nic Vasconcellos, Holden Link
|Turbo Button, Turbo Button
|Track / Format:
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|In this session, Turbo Button will discuss the challenges of bringing 'Floor Plan' to 6 different VR platforms and making the game feel good with each of their different controllers. They'll talk about about changes that had to be made to improve messaging and feedback for each control scheme, optimization tips for scaling from mobile to PC and back, supporting multiple platforms out of a single Unity project, and some tools your team can use to make many of those processes easier.