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|Session Name:||Lessons Learned from 'The Gallery, Episode 2: Heart of the Emberstone'|
|Company Name(s):||Cloudhead Games|
|Track / Format:||Game VR/AR|
|Overview:||Development of the VR-only adventure series 'The Gallery' has been a journey in and of itself. The latest chapter, 'Heart of the Emberstone', saw an 18-month development cycle rife with changes to the VR industry, and ultimately its player expectations. Set in a rapidly evolving medium, this session will discuss the drive (and necessity) for iteration and innovation, as well as the costs and challenges in balancing scope with VR-centric design and story.|