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The Number One Educational Resource for the Game Industry

Session Name: The Story of 'Luna': Designing Accessible PC and VR Experiences
Speaker(s): Robin Hunicke
Company Name(s): Funomena
Track / Format: Game VR/AR
Overview: PC games are established (and therefore lucrative), but VR, AR and MR experiences are clearly the future. Why not build your next title for both audiences? This talk will explore design challenges and solutions faced while developing 'Luna' for both PC and VR players.

VRDC @ GDC 2018

Robin Hunicke


free content

Game VR/AR

Virtual / Augmented Reality