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|Session Name:||'Rick and Morty: Virtual Rick-ality' Postmortem: VR Lessons *Burrrp* Learned|
|Speaker(s):||Alex Schwartz, Devin Reimer|
|Company Name(s):||Owlchemy Labs, Owlchemy Labs|
|Track / Format:||Design|
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|Overview:||Hear Owlchemy Labs break down the successes, failures, and lessons learned during the development of 'Rick and Morty: Virtual Rick-ality' (developed by the creators of 'Job Simulator' and published by Adult Swim Games). Feast your eyes on tons of early development videos, failed prototype interactions, and learn of the horrors of building portals, interacting with characters in room-scale, zone-based teleportation, and managing performance.|