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Session Name:

All the Families: The Making of 'Animation Throwdown'


Ever wonder what it would be like to create a AAA game with a skeleton crew, split between two developers, one publisher, one IP owner, and five individual IPs? Join two producers from Kongregate to hear how 'Animation Throwdown' was created in an unusual way, and how they turned an incredible production problem into a major success.

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  • GDC 2018
  • Peter Eykemans
  • Kongregate
  • Katrina Wolfe
  • Kongregate
  • free content
  • GDC Mobile Summit
  • Smartphone / Tablet Games