You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


Session Name:

It's About Time: System Design for Mobile Free-to-Play


Game systems are complex and it's often difficult to know where to begin. This session will present a practical take on system design starting with the one resource that is universal to all games: time. Whether it's in the form of turns or seconds, many game elements can be easily analyzed and balanced from this angle. Join seasoned system designer and mobile gaming veteran Evan Losi as he presents a systematic approach to game tuning and how this philosophy can be applied to concrete aspects of your game, from economies to weapon balancing. After all, it's about time.

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

  • GDC 2018
  • Evan Losi
  • Scopely
  • free content
  • GDC Mobile Summit
  • Smartphone / Tablet Games