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|Session Name:||Math for Game Programmers: Digging with Perlin Worms|
|Company Name(s):||The Guildhall at SMU|
|Track / Format:||Programming|
|Overview:||Perlin worms are incredibly powerful and useful for generating all manners of constructs in procedural worlds: roads, rivers, cliffs, canyons, caves, and more. This session will discuss how to apply Perlin worms as advanced world generation mutators, and how to constrain them in order to customize and control their behavior.|