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|Session Name:||Shading of 'Spellsouls': Achieving AAA Quality on Mobile|
|Track / Format:||Programming|
Did you know free users get access to 30% of content from the last 2 years?
|Overview:||As mobile hardware advances, creating AAA console quality visuals is no longer out of reach. Join Srdja Stetic-Kozic of Nordeus as he retells the Nordeus team's challenging journey to reach that level of graphical quality on their new mobile game, 'Spellsouls: Duel of Legends'. In this lecture, he will share how to create and optimize PBR and VFX shaders that can run on a wide range of mobile devices; from 6 year old devices, right up to the latest flagships while being relatively easy on both battery and heating.|