You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: Running a Mobile Games Studio for Six Years: A Tale of Four Challenges
Speaker(s): Sebastian Nussbaum
Company Name(s): Wooga GmbH
Track / Format: GDC Mobile Summit

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

Overview: Sebastian Nuszbaum founded and has been running Wooga's Adventure studio for 6 years. Running a studio for a long time allows for extreme highs and extreme lows. In this session, Sebastian will discuss the tough calls of running a studio. He will cover those moments when you think there's no way out and you just want to run away. In this presentation, he will discuss the four most challenging situations he encountered and how he managed them, hoping that other managers and game developers can relate and get something out of it.

GDC 2018

Sebastian Nussbaum

Wooga GmbH

free content

GDC Mobile Summit

Smartphone / Tablet Games