You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Been There, Done That: Lessons from Developing >1 Game Program
Speaker(s): Mia Consalvo, Katherine Isbister, Eric Zimmerman
Company Name(s): Concordia University, UC Santa Cruz, NYU Game Center
Track / Format: Educators Summit

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: This panel brings together educators who have been part of developing more than one game education program. Collectively, the panelists have taught in programs at 9 institutions in the US, Canada, and Europe. They will share stories about the ways a school's local context (geography, institutional structure, faculty) can have a big impact. They will discuss which teaching ideas worked well in one place and translated well at another, as well as which ideas definitely didn't. The panel will share tips for what to do if you are considering moving to a new school and trying to apply what you know.

GDC 2019

Mia Consalvo

Concordia University

Katherine Isbister

UC Santa Cruz

Eric Zimmerman

NYU Game Center

free content

Educators Summit

Game Career / Education